Samuel Mráz

3rd year studying Computer Games and Graphics at CTU FEE

Daydreaming about making games

Work Experience

2023 - Now

Unity C# development @ BTL

Currently, I am a member of a large team using Scrum and Agile methodologies to develop a new physiotherapy device. My role focuses on a part of the system written in Unity, where I use ZeroMQ and Flatbuffers to ensure efficient, cross-platform communication.

Previously, I developed the patient feedback system for a different physiotherapy device designed for gait rehabilitation. I created a companion app in Unity with a suite of minigames to motivate patients during their recovery. This involved ensuring robust, real-time communication with the hardware to reflect every step taken by the patient and provide immediate feedback.

Unity | C# | Flatbuffers | ZeroMQ | CodeBeamer | Houdini

2021 - 2023

Virtual Showrooms with Unity AR @ Studio 301 s.r.o

I worked in a small b2b startup creating virtual showrooms in Unity.

Initially, my responsibilities focused on translating designer concepts into interactive Unity scenes. Over time, I took on more technical challenges, such as implementing the Addressables system for dynamic asset management and integrating AR Foundation to bring augmented reality capabilities to our applications. My primary contribution was the development of a modular, reusable camera controller designed specifically for navigating virtual showroom environments.

Unity | C# | AR Foundation

Lets talk!
hi@samuelmraz.dev