2023 - Now
Unity C# development @ BTL
Currently, I am a member of a large team using Scrum and Agile methodologies to develop a new physiotherapy device. My role focuses on a part of the system written in Unity, where I use ZeroMQ and Flatbuffers to ensure efficient, cross-platform communication.
Previously, I developed the patient feedback system for a different physiotherapy device designed for gait rehabilitation. I created a companion app in Unity with a suite of minigames to motivate patients during their recovery. This involved ensuring robust, real-time communication with the hardware to reflect every step taken by the patient and provide immediate feedback.